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3D MODELING

Throughout my practice, I've worked with Maya, Cinema 4D, Blender and Luma AI to incorporate different elements into my projects. But two of those projects hold a special place in my heart and manage to display my talent efficiently.
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3D Modeling is a constantly developing field and in my personal opinion, one of the hardest skill to even be remotely good at. Usually a visual design needs to be visually appealing but to even attempt to make a good visual design in 3D, you'd have to master almost everything the software has to offer. Of course there are some exceptions where a piece can be really abstract but in most cases, if the software isn't an extension of our arms then making the design look good is a no show.
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Learning how to use programs like Maya and C4D have essentially changed the way I approach learning. Systematic learning doesn't work with them most of the time and hence learning on the go with trial and error would be the best case scenario. Learning how to 3D model has taught me so much about perspective, technical drawing, software learning and different aspects of digital design spaces such as rendering and adapting to the machine's speed. 
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Even though it may seem difficult, 3D modeling is one of the aspects of Interaction Design that I adore the most!

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